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Re^5: understanding devel::leak

by almut (Canon)
on Oct 05, 2007 at 12:30 UTC ( [id://642909]=note: print w/replies, xml ) Need Help??


in reply to Re^4: understanding devel::leak
in thread understanding devel::leak

Hm, I'm not quite sure how to read your post — I can see three possible ways:

(a) it's just a rhetoric question, to inform people of the existence of the module,  (b) you'd like to know whether I'm personally aware of it / have used it with success,  (c) you're experiencing problems yourself with using it to debug your POE application, and would like to talk more about it.   Or, maybe another one: (d) I've myself had too much exposure to psychology, and am approaching this in a way too complicated manner... ;)

Anyhow, here are my individual replies:

(a)  Thank you for pointing it out!
(b)  Yes, I've tried it in a number of cases, and found it very useful.
(c)  Which problems are you having (if any)?
(d)  Well... you make your guesses :)

BTW, while we're at it, there are (at least) two other modules worth mentioning in this context: Object::Destroyer and Devel::Monitor.

Replies are listed 'Best First'.
Re^6: understanding devel::leak
by jczeus (Monk) on Oct 16, 2007 at 09:42 UTC
    You're right. My post was misleading. It was meant to be (a). Sorry! :-)

    In the meantime, I've given up on finding the memory leak. I'm not even sure it is one, as the OS is able to reclaim it when necessary.

    But thank you for pointing out Devel::Monitor!

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