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in reply to Komodo 4.x

Hello, this is Shane from ActiveState, lead for Komodo. While I agree that it looks like we don't do much for Perl in Komodo at this point, it's largely due to the fact that it (and Python) were the first languages that we supported deeply feature-wise. In Komodo 4, the primary work around Perl was the rewrite of the code parser for autocompletion/code intelligence and improvements in the debugger. Komodo 4 was and is focused on improving usability for web development. From that aspect, we focused largely on area's we did not have good support already, such as RAILS, JavaScript, HTML, CSS. We also implemented "multi-language" editing to make adding support for stuff like Template Toolkit possible. So while there are not major new features specific to Perl in K4, if you're using Perl on the web, there are lots of useful improvements for you. For Perl 6, well there isn't really an approaching 1.0 release of it at this time and only bleeding edge pickup on it. If someone wanted to add Perl 6 syntax support to Komodo, it can be done via UDL (our own language definition syntax). Once things progress further with Perl 6 we ***WILL*** be adding support. BTW, upgrades from 3.5 are much less than the list price, see our store for details. Regards, Shane

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Re^2: Komodo 4.x
by gaal (Parson) on Jun 15, 2007 at 06:19 UTC
    I agree Perl 6 is something of a moving target, and for commercial software that's supposed to be stable it may look weird that a syntax definition file keps changing. But this being a community effort, having experimental status support might get more people interested in the project and ultimately contribute towards its release.

    Just in case you're not aware of this, there are decent syntax files for emacs and vim in the Pugs source tree; these have helped people write over eighteen hundred tests in over seven hundred files, all written in Perl 6. So far, everybody's quite tolerant to the incremental updates to the syntax definition files. I'm not a Komodo user myself, but I would love for IDEs to have support for the language before it's officially released.