I second that wxPerl gets nice results.
I disagree that it is not well documented. See wxPerl Downloads for the available documentation. The only difficulty is translating the documentation into wxPerl notation (which once you get the hang of it is not that hard). There are also wxPerl specific notes contained in the documentation indicating any differences in wxPerl.
I would have no hesitation to recommend wxPerl to anyone looking to create a GUI.
| [reply] |
Speaking of documentation... At YAPC::NA::2004, there was a nice presentation which was an introduction to using WX with perl... Basically, if you've ever programmed in Java (shudder) with their Swing GUI (shudder), it's basically the same thing. Eg, there's an event loop, and then you create objects, and coelesce them into the same form...
| [reply] |
Still not very well documented but the results are nice.
How do you figure?
perldoc Wx
NAME
Wx - interface to the wxWidgets GUI toolkit
SYNOPSIS
use Wx;
DESCRIPTION
The Wx module is a wrapper for the wxWidgets (formerly known as
wxWindows) GUI toolkit.
This module comes with extensive documentation in HTML format; you can
download it from http://wxperl.sourceforge.net/
| [reply] |
My apologizes, WxPerl IS in fact documented, but most of the documentation is introduction material and perl object model oddities. Samples are merely "hello world", and more elaborated samples are only available in C++. I know how it can be difficult and time consuming writing such documentation. Now most of the time is still dedicated to make it work.
IMHO, WxPerl despite its real power, is still lacking of an accompagning book (there's here matter for a Chapter XI of the Perl In A Nutshell, even perhaps for a dedicated tome [which animal? *g*]). But don't be mistaken about my remarks, I DO prefer from far using WxPerl than Tk...
____
HTH, Dominique
My two favorites:
If the only tool you have is a hammer, you will see every problem as a nail. --Abraham Maslow
Bien faire, et le faire savoir...
| [reply] |