It looks like there are many opportunities for denial of service attacks:
- Because accepted connections are never closed, one attack would be to connect and disconnect repeatedly, until your server has used up all of its file descriptors.
- Another attack would be to connect and send a packet not terminated by an end-of-line marker and then hold the connection open, causing readline in the server to block, thus preventing the server and its horde of worker bees from doing anything else.
- Another would be to connect with a client that never reads from its end of the connection. Eventually, the server would block while trying to send the misbehaving client a message. The client could speed the process by sending repeated requests with incrementing need-done payloads to cause the checksum-based dispatcher to sweep across all of the "able" file descriptors, guaranteeing that the server would send a request to the misbehaving client. (The client could grab more "able" slots for itself by issuing lots of "iam" messages, but this isn't really necessary.)
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