|"...fairly simple teaching framework."
Yes, is much more faster to code in pure Perl, specially if your main purpose is to make a flexible NN. But I saw that even for simple problems a NN needs speed, since if we build wrong the NN configurations for the target problem it will use a lot of CPU and time in the learning fase. Even a simple "tic tac toe" game, that I have used as a 1st real test for NNEasy, uses a lot of time to learn a big amount of inputs, so I started to add the XS support what make possible to learn fast the inputs and really play. In other words, NN always use a lot of CPU, so we can't run way from the C codes. About Class::HPLOO, for me is the fastest way to add the C support for the functions that really need that.
Graciliano M. P.
"Creativity is the expression of liberty".
Are you posting in the right place? Check out Where do I post X? to know for sure.
Posts may use any of the Perl Monks Approved HTML tags. Currently these include the following:
<code> <a> <b> <big>
<blockquote> <br /> <dd>
<dl> <dt> <em> <font>
<h1> <h2> <h3> <h4>
<h5> <h6> <hr /> <i>
<li> <nbsp> <ol> <p>
<small> <strike> <strong>
<sub> <sup> <table>
<td> <th> <tr> <tt>
Snippets of code should be wrapped in
<code> tags not
<pre> tags. In fact, <pre>
tags should generally be avoided. If they must
be used, extreme care should be
taken to ensure that their contents do not
have long lines (<70 chars), in order to prevent
horizontal scrolling (and possible janitor
Want more info? How to link or
or How to display code and escape characters
are good places to start.