Putting it on Sourceforge might not be a bad idea. I'll look into that in the next day or two.
A few thoughts for things I plan to add or change in this module:
- Add a Recently Active Threads parser. This will be easier once a RAT XML ticker is available. Unless someone else gets to that first, I'll attempt it eventually.
- Add a normal displaytype (non-XML) node grabber, possibly combined with an HTML token parser.
- Add interoperability with some of the Monastery's nodelets.
- Fix the Janitor class so that it is smart enough to know the difference between different types of nodes. For example, currently if you edit the doctext field of a Code Catacombs type node, you're actually editing the code display segment, not the description segment.
- This would be a pretty major change, but I may make PerlMonks::Mechanized a proper subclass of WWW::Mechanize, instead of its current 'uses' relationship.
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Are you posting in the right place? Check out Where do I post X? to know for sure.
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Posts may use any of the Perl Monks Approved HTML tags. Currently these include the following:
<code> <a> <b> <big>
<blockquote> <br /> <dd>
<dl> <dt> <em> <font>
<h1> <h2> <h3> <h4>
<h5> <h6> <hr /> <i>
<li> <nbsp> <ol> <p>
<small> <strike> <strong>
<sub> <sup> <table>
<td> <th> <tr> <tt>
<u> <ul>
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Snippets of code should be wrapped in
<code> tags not
<pre> tags. In fact, <pre>
tags should generally be avoided. If they must
be used, extreme care should be
taken to ensure that their contents do not
have long lines (<70 chars), in order to prevent
horizontal scrolling (and possible janitor
intervention).
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Want more info? How to link
or How to display code and escape characters
are good places to start.
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