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A little off topic, but: If you like OpenGL, you could try out WebGL in a browser. Yes, you'd have to use JavaScript, but you could still do a lot of the data munching in Perl and push data on thy fly to the browser side using Websockets+JSON.It's easy enough for a single threaded Perl script (or fork-on-demand if you so choose) to serve multiple clients, so you can even push you real time data to multiple computers all at once ;-) I can't help you with 3D graphics stuff, but if you ever want to go the route of networking, i'm certainly one of the brains you can pick ;-)
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In reply to Re: Graphics: OpenGL in Perl/Tk ... with GLUT
by cavac
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