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in reply to Re^2: TCP Server hangs with multiple client connections
in thread TCP Server hangs with multiple client connections

Well, I'd guess you'd be able to pretty much copy the code you use for processing directly into a Net::Server interface without a lot of changes, since you don't really seem to be using the threads for anything but parallel workers.

Something along the lines of this, not tested, of course.

sub process_request { my $self = shift; my $fh = $self->{server}->{client}; my $select = IO::Select->new(); $select->add($fh); my $last = 1; while ($last) { my $subroutineCall; my $command; my $completeLine = ""; # check if anything is ready to be received from client my @ready = $select->can_read(.1); next unless (@ready); # loop while receiving from the client untill a full msg has b +een received as identified by our flags while ( defined( my $line = <$fh> ) ) { if ( $line =~ /\*\*\* CLOSE_CONNECTION_CLIENT \*\*\*\n$/ ) + { $logger->info("Client closed connection to the server" +); $last = 0; $selSock->remove($fh); shutdown( $fh, 2 ); close $fh; last; } $completeLine .= $line; if ( $completeLine =~ /(.+) \*\*\* COMMAND_INPUT \*\*\* (.+) \*\*\* COMMA +ND_INPUT_END \*\*\*\n$/is ) { $subroutineCall = $1; $command = $2; $logger->info( "Processing message \"" . $command . "\ +"" ); last; } } if ($last) { #checking if the subroutine call is defined, if not, it kills that cli +ent connection (for cases of closing out of a client window and it se +nding the empty string ) if ( defined($subroutineCall) ) { $logger->debug("Calling subroutine '${subroutineCa +ll}'"); my ($string) = executeCommand( subCall => $subroutineCall, command => $command ); send( $fh, "$string\n*** ZERO_BYTES_LEFT ***", 0 ) +; } else { $logger->info( "Undefined subroutine passed, closing client c +onnection." ); $last = 0; $selSock->remove($fh); shutdown( $fh, 2 ); close $fh; last; } } } }

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