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Re^2: SImulation of an Inventory.

by Dipseydoodle (Acolyte)
on Jun 23, 2012 at 10:49 UTC ( #977967=note: print w/replies, xml ) Need Help??

in reply to Re: SImulation of an Inventory.
in thread SImulation of an Inventory.

Thank you all. I'll go ahead and fix those then, I didn't know there was a need for eq, or a different call (I am totally self-taught here). I like the idea of the givens to by the way.

@Superdoc That would make perfect sense, however I used the rand() for a reason. I need only a roll of 6 at max, and this is simply for random events.


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Re^3: SImulation of an Inventory.
by Anonymous Monk on Jun 23, 2012 at 11:05 UTC

      Thanks. I read the cut your developing in half one. It totally makes sense now.

      Also, I have been using, I think that counts right?

        Also, I have been using, I think that counts right?

        Counts what?


        Sure it counts, but its not geared towards newcomers -- the alternatives I linked present the information in an easier to learn form and omit the ugly parts

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