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Re: SImulation of an Inventory.

by frozenwithjoy (Priest)
on Jun 23, 2012 at 02:49 UTC ( #977929=note: print w/replies, xml ) Need Help??

in reply to SImulation of an Inventory.

If you'd like to incorporate dice rolls beyond using rand(), you should take a look at Games::Dice. For example roll '3d6+1' will return a value from 4 to 19.

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Re^2: SImulation of an Inventory.
by Dipseydoodle (Acolyte) on Jun 23, 2012 at 10:49 UTC

    Thank you all. I'll go ahead and fix those then, I didn't know there was a need for eq, or a different call (I am totally self-taught here). I like the idea of the givens to by the way.

    @Superdoc That would make perfect sense, however I used the rand() for a reason. I need only a roll of 6 at max, and this is simply for random events.


        Thanks. I read the cut your developing in half one. It totally makes sense now.

        Also, I have been using, I think that counts right?

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