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Re: POE::Component::TCP::Client not working in wxWidgets Application

by rcaputo (Chaplain)
on Feb 11, 2010 at 00:26 UTC ( [id://822550]=note: print w/replies, xml ) Need Help??


in reply to POE::Component::TCP::Client not working in wxWidgets Application

From the scant information, it sounds like a bug in POE::Loop::Wx. Have you submitted a bug report?

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Re^2: POE::Component::TCP::Client not working in wxWidgets Application
by Proclus (Beadle) on Feb 12, 2010 at 19:43 UTC
    Hi Rocco,
    I have not submitted a bug report yet.
    I am doing more testing and just used POE::Wheel::SocketFactory to create the client in the WX app.
    It connects to the server created buy another POE::Wheel::SocketFactory based executable, but client does not fire SuccessEvent. Server's SuccessEvent gets called.

    Again with another process with the normal POE Loop, it's working as expected.

    I thought the info would be enough for someone who had the same problem before. The OS is Windows 7, when I have some time, I will test in Linux as well. Bad things are happening only on Windows!

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