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Re^2: profiling XS routines

by afoken (Chancellor)
on Aug 29, 2009 at 20:39 UTC ( [id://792111]=note: print w/replies, xml ) Need Help??


in reply to Re: profiling XS routines
in thread profiling XS routines

If you are using a Intel processor, there is a single instruction rdtsc which gets you a high resolution timestamp counter with very little overhead. If your compiler allows in-line assembler--or has a _rdtsc() intrinsic--then this can be combined with a small piece of C--as a macro--that fetches the counter and writes it to a buffer along with a line number (from __LINE__) very efficiently. That allows you to tag various points in your C code and gather some stats without overly distorting the timing.

Generally, a nice idea, but it does not work unless perl is the only process running, and the OS never schedules another task, and the OS does not run code outside perl (e.g. in kernel mode). rdtsc does not know about processes and threads in the OS. It just counts CPU clock cycles, including those spent in other applications and the kernel.

Typical x86-based operating systems (except for DOS) run at least in multi-tasking mode, the better ones can also handle more than one user at a time. On ancient (16 bit) versions of Windows, you could effectively disable task switches by disabling interrupts and not spinning the message loop. But modern operating systems including windows can reschedule a process either when it calls an O/S function or when a timer interrupt occurs. And you can't avoid the latter.

The rdtsc function is also available on non-Intel CPUs, and according to http://en.wikipedia.org/wiki/Rdtsc, both Intel and AMD CPUs have some "interesting" differences between their TSC implementations.

Alexander

--
Today I will gladly share my knowledge and experience, for there are no sweeter words than "I told you so". ;-)

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Re^3: profiling XS routines
by BrowserUk (Patriarch) on Aug 29, 2009 at 23:43 UTC
    but it does not work unless perl is the only process running, and the OS never schedules another task, and the OS does not run code outside perl (e.g. in kernel mode). rdtsc does not know about processes and threads in the OS. It just counts CPU clock cycles, including those spent in other applications and the kernel.

    Whilst all of that is true, it is also true of pretty much every other timing method you want to name. There is no practical way of establishing exact timings with modern, deeply piped-lined, hyperthreading, multi-cored cpus running multi-tasking OSs.

    With processors that perform out-of-order execution; and through hyperthreading, can interleave the instructions of 2 or more separate processes through the same core; cache-line refreshes that can stall a process for relative eons; OSs that can preempt and re-prioritise at will; compilers that re-order and/or eliminate code; there is no practical way of exactly instrumenting any single piece of code. Quite literally: No way!.

    And even if there were--say by booting a highly simplified, single-tasking bootstrap kernal that just loads the CuT and times how long it takes to execute--the results would be so unrepresentative of any real-world usage as to be entirely meaningless. That's why when you read these thesis papers that optimise algorithms for maximum cache coherency and make huge claims for efficiencies, you should reach for the salt cellar.

    As with any benchmarking or profiling technique that you apply on any multi-tasking OS; or any multi-cored or multi-threaded processor, the best you can do is:

    1. set the affinity for the process;
    2. (maybe, set the affinities of every other process to a different core.)
    3. (maybe, disable power-saving features)
    4. run multiple iterations of the CuT;
    5. average the results.

    Repeat the above after each code/algorithm/compile option change to obtain roughly comparible timings.

    Mostly, so long as you don't do one set of timings whilst your virus scanner runs and you're listening to videos whilst playing Grand Turismo 5--and the other set whilst not--averaging an appropriate number of runs will give you a reasonable notion of whether changes you've made are moving things in the right direction or not.

    That said, the three single biggest optimisations I've made in my own XS routines are: a) do as much work in each individual call as possible; b) pass any mildy sizable quantity of data by reference rather than through the stack--including largish scalars; c) if the same data is going to be passed to the XS code on multiple occasions, pack it once and pass by reference and only unpack it when you need to.

    Indeed, second to a dear friends "Algorithm, algorithm, algorithm", the next best method of software optimisation is to do as little as possible! In Perl that means: don't (re)allocate memory; don't copy unnecessarially; don't make unnecessary sub/method calls; and don't convert between formats until you have to.

    Those rules-of-thumb can be emphasised by running a benchmark of two essentially similar pieces of code:

    sub sum1{ my @numbers = @_; my $total = 0; for my $number ( @numbers ){ $total = "$total" + "$number" } return $total };; sub sum2{ my $total = 0; $total += $_ for @{ $_[0] }; return $total };; @n = 1 .. 1e6;; cmpthese -1, { A=>q[ my $total=sum1( @n ); ], B=>q[ my $total=sum2( \@ +n ); ] };; Rate A B A 1.03/s -- -90% B 10.8/s 949% --

    Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
    "Science is about questioning the status quo. Questioning authority".
    In the absence of evidence, opinion is indistinguishable from prejudice.
      b) pass any mildy sizable quantity of data by reference rather than through the stack--including largish scalars;

      Despite the plausibility of this, I find it makes very little difference (where XSubs are concerned) whether the data is passed by reference or via the stack.

      Here's a demo:
      use warnings; use Benchmark; use Inline C => Config => BUILD_NOISY => 1; use Inline C => <<'EOC'; /* These subs taken from * * "Extending and Embedding Perl" * * by Jenness and Cozens */ double sum_as_ref(AV * avref) { int i, len; double sum = 0; SV ** elem; len = av_len(avref) + 1; for(i = 0; i < len; i++) { elem = av_fetch(avref, i, 0); sum += (double)SvIV(*elem); } return sum; } double sum_as_list(SV * arg1, ...) { int i, len; double sum = 0; SV * elem; Inline_Stack_Vars; len = Inline_Stack_Items; for(i = 0; i < len; i++) { elem = Inline_Stack_Item(i); sum += (double)SvIV(elem); } return sum; } EOC our @x = (1 .. 2e6); our($list, $ref); timethese (1, { 'list' => '$list = sum_as_list(@x);', 'ref' => '$ref = sum_as_ref(\@x);', }); print "$list\n$ref\n";
      And the result:
      Benchmark: timing 1 iterations of list, ref... list: -1 wallclock secs ( 0.14 usr + 0.00 sys = 0.14 CPU) @ 7 +.09/s (n=1 ) (warning: too few iterations for a reliable count) ref: 0 wallclock secs ( 0.14 usr + 0.00 sys = 0.14 CPU) @ 7 +.09/s (n=1 ) (warning: too few iterations for a reliable count) 2000001000000 2000001000000
      Cheers, Rob

        Hm. I cannot verify this currently as I haven't managed to get Inline::C to work again since I installed 5.10.1--I'm being fraked by Sw...EU::MM (again!)--but I'm really skeptical of that benchmark, without that I can actually see anything wrong with it on visual inspection.

        What those figures says, is that it cost literally no time at all to allocate space for, copy, and push two million scalars? Sorry Rob, but I just do not believe that can be true.

        If I succeed in working out why EU::MM is suddenly calling a non-existant method MM::_all_prereqs(), then I'll attempt to refute it.


        Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
        "Science is about questioning the status quo. Questioning authority".
        In the absence of evidence, opinion is indistinguishable from prejudice.

        Okay. I got I::C to work, and these are the results I get from running your (unmodified) benchmark here:

        C:\test>792136.pl Benchmark: timing 1 iterations of list, ref... list: 0 wallclock secs ( 0.05 usr + 0.00 sys = 0.05 CPU) @ 21 +.28/s (n=1) (warning: too few iterations for a reliable count) ref: 0 wallclock secs ( 0.03 usr + 0.00 sys = 0.03 CPU) @ 32 +.26/s (n=1) (warning: too few iterations for a reliable count) 2000001000000 2000001000000 C:\test>792136.pl Benchmark: timing 1 iterations of list, ref... list: 0 wallclock secs ( 0.05 usr + 0.00 sys = 0.05 CPU) @ 21 +.28/s (n=1) (warning: too few iterations for a reliable count) ref: 0 wallclock secs ( 0.03 usr + 0.00 sys = 0.03 CPU) @ 31 +.25/s (n=1) (warning: too few iterations for a reliable count) 2000001000000 2000001000000 C:\test>792136.pl Benchmark: timing 1 iterations of list, ref... list: 0 wallclock secs ( 0.05 usr + 0.00 sys = 0.05 CPU) @ 21 +.28/s (n=1) (warning: too few iterations for a reliable count) ref: 0 wallclock secs ( 0.03 usr + 0.00 sys = 0.03 CPU) @ 31 +.25/s (n=1) (warning: too few iterations for a reliable count) 2000001000000 2000001000000

        Which is consistant enough to confirm my intuition. I'm not sure why you are getting different results--but I urge you to look closely at them.

        BTW: Can you tell me where PERL_BITFIELD16 is typedef'd on your setup, because it was entirely missing as far as I can see on mine. Once I added:

        #define OPCODE U16 #ifdef PERL_MAD # define MADPROP_IN_BASEOP MADPROP* op_madprop; #else # define MADPROP_IN_BASEOP #endif typedef unsigned int PERL_BITFIELD16; /// <<< I added this! typedef PERL_BITFIELD16 Optype;

        I::C started working again?


        Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
        "Science is about questioning the status quo. Questioning authority".
        In the absence of evidence, opinion is indistinguishable from prejudice.

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