in reply to Re: PerlMagick Gtk2::Gdk::Pixbuf
in thread PerlMagick Gtk2::Gdk::Pixbuf

i would like to share the program that i did. its messy but you can see how i did what zentara showed us.
#!/usr/bin/perl -w #image data transfer from imagemagick to pixbuf!!! yey! use Gtk2 '-init'; use Image::Magick; my $pimage; my $pimage2; my $image; my $image2; my $canvas; my $pixbufloader; my $pixbuf; #sub load; my $window = Gtk2::Window->new; $window->signal_connect(destroy=>sub{Gtk2->main_quit;}); $window->set_size_request(1000,600); my $vbox = Gtk2::VBox->new; $window->add($vbox); #my $pixbuf = Gtk2::Gdk::Pixbuf->new(undef); our $image1 = Gtk2::Image->new; my $swin = Gtk2::ScrolledWindow->new; $swin->add_with_viewport($image1); $vbox->pack_start($swin,1,1,0); my $button = Gtk2::Button->new('LOAD'); $button->signal_connect('clicked',\&load); $vbox->pack_start($button,0,1,0); my $button1 = Gtk2::Button->new('VIEW'); $button1->signal_connect('clicked',\&view); $vbox->pack_start($button1,0,1,0); my $button2 = Gtk2::Button->new('IMPLODE'); $button2->signal_connect('clicked',\&implodeimage); $vbox->pack_start($button2,0,1,0); $window->show_all; Gtk2->main; sub load { $image = Image::Magick->new; $image2 = Image::Magick->new; $pimage = Image::Magick->new; $pimage2 = Image::Magick->new; $pimage->Read('frames/rbs5r.png'); $pimage2->Read('pictures/dscf6098.jpg'); $image = $pimage->Clone; $image2 = $pimage2->Clone; $image->Resize( height=>650, width=>(650*$image->Get('width')/$image->Get('height'))); $image2->Resize( height=>650, width=>(650*$image2->Get('width')/$image2->Get('height'))); $canvas = Image::Magick->new; my $w = $image->Get('width'); my $h = $image->Get('height'); my $size = $w . "x" . $h; $canvas->Set(size=>$size); $canvas->ReadImage('xc:white'); $canvas->Set(magick=>'jpeg'); $canvas->Composite( image=>$image2, compose=>'Over'); $canvas->Composite( image=>$image, compose=>'Over'); my $blob = $canvas->ImageToBlob(); $pixbufloader = Gtk2::Gdk::PixbufLoader->new; $pixbufloader->write($blob); $pixbufloader->close; $pixbuf = $pixbufloader->get_pixbuf; $blob = $pixbuf->save_to_buffer('jpeg'); $canvas->BlobToImage($blob); $canvas->Display; #my $preview = $image->Preview('Gamma'); #$preview->Display(); } sub view { #$pixbuf = Gtk2::Gdk::Pixbuf->new_from_file('text.bmp'); $image1->set_from_pixbuf($pixbuf); } sub implodeimage { print "IMPLODE\n"; # print $image2->Blur(20); #$canvas=$image->Clone; $canvas = Image::Magick->new; my $w = $image->Get('width'); my $h = $image->Get('height'); my $size = $w . "x" . $h; $canvas->Set(size=>$size); $canvas->ReadImage('xc:white'); #$image->Crop(geometry=>$size); #$image2->Crop(geometry=>$size); #$image2->Rotate(45); print $canvas->Composite(image=>$image2,compose=>'Over'); print $canvas->Composite(image=>$image,compose=>'Over'); print $canvas->Write('text.bmp'); }
you can try this out. first change the image files inside the SUB LOAD. run the program and press the LOAD BUTTON. the sub LOAD does the following... open a file using image magick. do something to it then convert it to a blob. then the blob is read by the pixbufloader and is then converted into a pixbuf! yey! then the pixbuf is then converted to a blob. which is then read by image magick!!!! yey!!!!