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My main project for the past year has been a Perl roguelike engine. I finally produced the first game with the engine, and I'd like to hear feedback on the game and, if anybody's brave, the code. The game consists of quite a few modules, data files, and such, so I've packaged it together: http://assilem.org/breegrl/trunk/emotionrl.tgz
Who knows? You might enjoy it!
// None, the game is at http://assilem.org/breegrl/trunk/emotionrl.tgz
I had a cursory look at the Roguelike::UI module. A lot of places in the code you are pushing a scalar onto an array inside a foreach statement modifier when you could simply push the list directly onto the array. In the following examples the lines with the line numbers are from your module and the lines following them are without the foreach statement modifier: