note
Eyck
I've been always told NOT to do what you're advising here,
if you're forking off many children, and put the same data into every one of those, you get No#Children*DataStructureSize memory consumption, if you initalise everything in master thread, then the children will have their own copy-on-write copy of the datastructure, and you get 1*DataStructureSize memory consumption.
<p>Although it looks like your advice, when it comes to perl and not general computing, is right:
<code>
paranoid% perl -w junk1.pl
Taken 1.603796 seconds%
paranoid% perl -w junk2.pl
Taken 4.308179 seconds%
</code>
<p>I'm still avoiding threads with perl, there's no good reason for lib authors to make their libs thread-safe, thus your perl apps will never be thread-safe, and, there is basically nothing that threading has to offer (well, headaches and longer development times, but if we wanted that, we would be programming java)<br>
(But we do get a lot of people who read a book about GUIs, and they can't seem to live without threads these days)
<p><br>
<i>A computer is a state machine. Threads are for people who can't program state machines. -- Alan Cox</i>
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