I already created the damn thing - why should I have to tell it how big it is??
(My comment here may be too specific for the general question. If I'm off base, someone poke me gently.)
Suppose you have a circle, and now its area needs to be changed. Do you compute the corresponding radius, or do you just set the area, and let the circle compute the radius?
Suppose it's not Euclidean geometry, but spherical. The circle object should already be instantiated with the geometry parameters (degree of space curvature). You can set the area, and the radius and circumference are updated for you. (Note that in spherical geometry, you can have a radius and circumference of zero and still have a positive area.)
I guess it depends on what the object's capabilities are, and whether you want to derive the settable attribute yourself (radius based on area), or have the object tell you.
-QM
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Quantum Mechanics: The dreams stuff is made of