#!/usr/monastery/arena/bin/perl use strict; use Net::NutBits; use Net::Mammal; use Monks::IronMonk; use Contest; local $Chipmunk = new Mammal; local $Ovid = new IronMonk; local $Combat = new Contest($Chipmunk, $Ovid); while( $Combat->round-- && $Combat->Fighting()) { if ( $Ovid->karma() > $Chipmunk->karma() ) { $Chipmunk->pain++; }else { $Ovid->pain++; } if ( ! $Chipmunk->karma() ) { $Combat->Winner = $Ovid;} if ( ! $Ovid->karma() ) { $Combat->Winner = $Chipmunk;} } $Combat->Winner->Glory(); $Combat->loser("Rice-a-Roni!");