#!/usr/monastery/arena/bin/perl
use strict;
use Net::NutBits;
use Net::Mammal;
use Monks::IronMonk;
use Contest;
local $Chipmunk = new Mammal;
local $Ovid = new IronMonk;
local $Combat = new Contest($Chipmunk, $Ovid);
while( $Combat->round-- && $Combat->Fighting())
{
if ( $Ovid->karma() > $Chipmunk->karma() )
{
$Chipmunk->pain++;
}else
{
$Ovid->pain++;
}
if ( ! $Chipmunk->karma() ) { $Combat->Winner = $Ovid;}
if ( ! $Ovid->karma() ) { $Combat->Winner = $Chipmunk;}
}
$Combat->Winner->Glory();
$Combat->loser("Rice-a-Roni!");