in reply to Graph Traversal
While you're at it, give it a HTTP-client interface to save yourself a couple of hours of your time. Cashwars is boring, even with only the standard (200? 50? I can't recall, I quit when I went on holiday to Canada :-) moves per day.
RE: Automate it all!
by lhoward (Vicar) on Nov 08, 2000 at 23:39 UTC
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Actually, the programs that I have work with
CashBrowser.
Cahsbrowser is a
UI for CashWars that makes it much easier to play
(it has a visual map of the game, you can move to a location by
clicking on it and it'll move you there across multiple squares, etc...). My programs load the map file that CashBrowser produces.
My program then produces as "automover" file (basically a list of waypoints) that CashBrowser
can load and uses to do all its movement. I just start up CashBrowser once a day and let
it do all the work. What I'm working on is generating a better file
for the automover to use. | [reply] |
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Cool, this sounds like a good "Free Lunch" thingy for those who have bandwidth >:-> >:-> >:->
But how much time will it take to figure out how it all works, eh?
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You talking about CashWars in general? Not too long. The
page loads don't really take that long (they are pretty lite), but
there can be many of them. Definitely use one of the automation tools
if you play it (I recomend CashBrowser). Playing the game with
the "stock" UI to the game via a web browser is nearly impossible.
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