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Re: Testing Zork-style game

by sgifford (Prior)
on Jun 28, 2004 at 19:53 UTC ( [id://370315]=note: print w/replies, xml ) Need Help??


in reply to Testing Zork-style game

I'm not sure what kind of linkage you're looking for, but if I were implementing this I'd use IPC::Open2 to open a pipe to and from the game, then just send input and check the output. A bug in your game could cause a hang, so I would also set an alarm before each command.

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