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Re: Re: Re: Re: Re: Perlmonks MUD

by jepri (Parson)
on May 27, 2004 at 18:44 UTC ( [id://357007]=note: print w/replies, xml ) Need Help??


in reply to Re: Re: Re: Re: Perlmonks MUD
in thread Perlmonks MOO

*grin*

I don't mind a bit of LISP. I'm learning it now and it is an odd, but enjoyable experience.

It's that if we had a 'perl MOO', it would be nice if the language used by the players was perl. If it were possible to write the server in LISP, but have perl as the object language, I'd be happy.

I'm not holding my breath on that one though.

Personally I wouldn't mind seeing some LISP questions in the monastary. It might challenge and wow people and encourage them to go to another level in their coding.

Of course, with parrot, perl will have the potential to be very lisp-like. I can't wait.

____________________
Jeremy
I didn't believe in evil until I dated it.

Replies are listed 'Best First'.
Re: Re: Re: Re: Re: Re: Perlmonks MUD [OT]
by Trag (Monk) on May 27, 2004 at 20:22 UTC
    I wouldn't mind if someone wrote an Inline::LISP module for Perl, then I'd have an excuse to use the language. (Yes, I am aware that it isn't feasible, I think)


    our @item = reverse (114, 101, 107, 99, 97, 104, 32, 108, 114, 101, 80, 32, 114, 101, 104, 116, 111, 110, 97, 32, 116, 115, 117, + 74); local $my = reverse ")meti@\ ,rhc (pam tnirp";eval $my;

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