in reply to Schrodinger
See, true Schröedinger code would unlock all sorts of fuzzy logic. You could have 1, 0, and unknown. Effectivly building the trinary computer (Yes, from that RPG). The trick is, to be able to reproduce Schröedinger bugs whenever we feel like it. This would be difficult as we would have to code without observing what we're typing, or as a perhaps better solution, place our code in a box after finishing it. Also. does thinking about a certain section of code count as observing it, or do we deal with an idealized version of the code in our minds that is unlinked from the physical segment of code? Does linking this abstract mental segment of code allow for the creation of Schröedinger code? Does that change the answer to the first question? I sense there's something very big here, if only we could grasp it further.
(jcwren) RE: (2) Schrodinger
by jcwren (Prior) on Sep 26, 2000 at 16:51 UTC
I don't know anything about role playing games, but trinary computers have existed since 1958. The first was built by Nikolay Brusentsov, a Russian. Here's a link to a little bio about him.
You can also use google to do a search for Russian trinary computers.