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I see your code and I think Decorator pattern. Basically, you create a class that wraps the original object, and dispatches all method calls to the original object, except for those you want to override/modify, or those that are new. The advantage here is if some other part of your code is referencing the object you are monkeying with, it won't suddenly find its behavior changed.

In Perl, you get the added bonus of being able to implement all the methods that just dispatch to the original object using AUTOLOAD. Below is an example I've used before, YMMV.

package MyDecorator; sub new{ my ($class, $wrapped, %options) = @_; my $self = { wrapped => $wrapped, options => \%options }; bless $self, __PACKAGE__; } sub method1{ my $self = shift; my $wrapped = $self->{'wrapped'} # Do something different than what # $wrapped->method1 would do. # ... } sub method2{ my $self = shift; my $wrapped = $self->{'wrapped'} # method2 is a new method that now provides additional # functionality for the object. } # Implement autoload to defer all the methods we can't handle to the # wrapped class. sub AUTOLOAD{ return if our $AUTOLOAD =~ /::DESTROY$/; my $self = shift; my ($method, @namespace) = reverse(split '::' => $AUTOLOAD); my $wrapped = $self->{'wrapped'}; if ($wrapped->can($method)){ no strict 'refs'; $AUTOLOAD->($wrapped, @_); } else{ die "Cannot run or defer method \"$method\"!"; } }

(All this goes to show, once again, TIMTOWTDI. But also: I am no expert on object oriented design, so take this with a grain of salt.)


In reply to Re: messing with @ISA - unblessing by crashtest
in thread messing with @ISA - unblessing by Boldra

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