I'm not sure it's of the same caliber and complexity as a TCP/IP stack, but I have recently started poking around an old project of mine as some people I work with have expressed interest in a completed working version, and I've been looking at a Perl implementation.
I really wish I knew more about Perl/C compatibility back in the day when I was initially working on this, it would have made parsing the cue sheet files a lot easier, but apart from that I've been looking into some different methods for using Perl to play the audio itself in a cross platform way. Drawing a GUI for the Windows folks might also come in handy.
I know it's probably nothing especially hard, it's just more time consuming than I have time for at this moment. Story of my life, really :)
-
Are you posting in the right place? Check out Where do I post X? to know for sure.
-
Posts may use any of the Perl Monks Approved HTML tags. Currently these include the following:
<code> <a> <b> <big>
<blockquote> <br /> <dd>
<dl> <dt> <em> <font>
<h1> <h2> <h3> <h4>
<h5> <h6> <hr /> <i>
<li> <nbsp> <ol> <p>
<small> <strike> <strong>
<sub> <sup> <table>
<td> <th> <tr> <tt>
<u> <ul>
-
Snippets of code should be wrapped in
<code> tags not
<pre> tags. In fact, <pre>
tags should generally be avoided. If they must
be used, extreme care should be
taken to ensure that their contents do not
have long lines (<70 chars), in order to prevent
horizontal scrolling (and possible janitor
intervention).
-
Want more info? How to link
or How to display code and escape characters
are good places to start.
|