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good chemistry is complicated, and a little bit messy -LW |
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I once compiled OpenGL.pm 0.53 for Win32, and it was only a matter of patching the MS header files. The OpenGL header files should already be in the include search path for the MSVC compiler. For SGL, I would start with registry entries, if there is some setup file for Win32 that installs the binaries, and then some directory guesses like C:/sdl/lib, and if the guesses fail, use File::Find(::Rule)? to look for the header files, at least on C:/ and the volume perl resides on. I'm in the process of patching the Net::SSLeay Makefile to do exactly this searching, but haven't come too far with it yet.
In reply to Re: Re: Re: Re: Re: SDL_perl on 5.8
by Corion
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