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Your benchmark is utterly flawed. You aren't measuring what you think you are measuring.
  • The arrays @empty and @prealloc are lexical. This means, they are known in the file, and only in the file. They cannot be accessed from Benchmark.pm. After all, you are passing in a string, not a coderef. The @empty and @prealloc in the passed strings will be evalled (in the main package) and will hence be package variables (as they aren't my'ed).
  • @::empty just grows and grows. Meaning you need the allocate more and more memory. Of course it will be slower! It will be enlightening to print the sizes of @::empty and @::prealloc after the benchmark was run.
  • You aren't measuring the influence of the pre-allocation at all. Except for the very first run of "assign", the @::empty array will contain at least $::size elements.
  • (q{data} x $::size) returns a single string, even in list context. This explains why "slice" appears to be much faster with strings than with numerals. The slice shouldn't be a win as you state, because that forces Perl to build two relatively large lists.
The following benchmark suggest that preallocating is actually a tad bit slower, and that using slices loses. Assigning is a little faster than pushing.
#!/usr/bin/perl use strict; use warnings; use Benchmark qw /cmpthese timethese/; our $size = 100_000; cmpthese timethese (-10 => { push => 'my @arr; push @arr => $_ for 0 .. $::size - 1', assign => 'my @arr; $arr [$_] = $_ for 0 .. $::size - 1', assignpre => 'my @arr; $#arr = $::size - 1; $arr [$_] = $_ for 0 .. $::size - 1', slice => 'my @arr; @arr [0 .. $::size - 1] = (0 .. $::size - +1)', slicepre => 'my @arr; $#arr = $::size - 1; @arr [0 .. $::size - 1] = (0 .. $::size - +1)', } => 'none'); __END__ Rate slicepre slice push assignpre assign slicepre 3.82/s -- -1% -37% -40% -41% slice 3.87/s 1% -- -36% -39% -40% push 6.08/s 59% 57% -- -4% -5% assignpre 6.36/s 66% 64% 5% -- -1% assign 6.44/s 68% 66% 6% 1% --

Abigail


In reply to Re: array pre-allocation trick by Abigail-II
in thread array pre-allocation trick by Anonymous Monk

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