Lexicon wrote...
I originally was writing the module to be object oriented, but do to the sheer speed requirements, I went this direction. As I recall, method calls are an order of magnatude slower than mere subroutine calls. Can anyone verify that? Unless you're planning an exhaustive search of the hand space, there's not much need for that kind of speed though.
Funnily enough, I find that to run 1 hand takes about a second - on a P120 laptop with 24 Meg of RAM running Debian - for either my original implementation or the OO version. The OO version runs at about the same speed as far as I can tell, but probably because the code has been improved significantly over the past few weeks. I imagine that if I stole the routines from my class into the old program's code, it would run faster...but then you can write programs like this:
my $object = Texas -> gameon('8');
$object -> testhand('qh','ts'); # queen hearts, ten spades
$object -> shuffle;
$object -> deal;
$object -> flop;
$object -> turn;
$object -> river;
my @winners = ($object -> whowins);
Elgon
"What this book tells me is that goose-stepping morons, such as yourself, should read books instead of burning them."
- Dr. Jones Snr, Indiana Jones and the Last Crusade
-
Are you posting in the right place? Check out Where do I post X? to know for sure.
-
Posts may use any of the Perl Monks Approved HTML tags. Currently these include the following:
<code> <a> <b> <big>
<blockquote> <br /> <dd>
<dl> <dt> <em> <font>
<h1> <h2> <h3> <h4>
<h5> <h6> <hr /> <i>
<li> <nbsp> <ol> <p>
<small> <strike> <strong>
<sub> <sup> <table>
<td> <th> <tr> <tt>
<u> <ul>
-
Snippets of code should be wrapped in
<code> tags not
<pre> tags. In fact, <pre>
tags should generally be avoided. If they must
be used, extreme care should be
taken to ensure that their contents do not
have long lines (<70 chars), in order to prevent
horizontal scrolling (and possible janitor
intervention).
-
Want more info? How to link
or How to display code and escape characters
are good places to start.
|