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I don't quite get this. From an object design standpoint, you have constant objects
with no internal state, and an object class that is not particularly reusable because
there's no real allowances for subclassable items. This means it's not really an object you want, but a package of subroutines instead. About the only thing you're using of the object-ness is the overloading.
Worse yet, the following code fails (I think): The reason is that a unique instance is not returned for a given team. Each new call asking for Seattle will return a distinct Seattle object. That's bad. Real bad. There's your initial review. To get more details, you'll have to pay me. {grin} If you wanna learn objects well, get Squeak and play with it a bit. Smalltalk rocks. -- Randal L. Schwartz, Perl hacker In reply to Re: Sports::Baseball::Teams
by merlyn
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