I am trying to understand your situation. Before suggesting any actual code, I'd like to sanity check my understanding. I think
that you want to have multiple DB and remote server interactions underway at the same time? A possible
scenario is like below. The main program queues new work onto a queue that is accessible by multiple worker
threads. There will be multiple Worker threads. If a worker thread is not busy and work is available, it accepts new work and processes the DB and
remote server work items. If your DB and remote server can handle multiple operations at the same time, this
will speed things up.
Ultimately there will be a maximum throughput. Some sort of throttle will probably be necessary on the main
program so that the work queue doesn't grow to an infinite size. I suspect there will be other complications with error handling. But is this general idea what you seek?
Main Program: there is just one of these
while (I don't know)
{
generate work item
push work onto shared work queue
}
Worker Bee Thread: There will be N of these running in parallel
#each worker gets its own connections
connect to DB
connect to remote server
while (pop from work work queue, if queue not empty)
{
manipulate DB
send to remote server
}
Update: Clarification is needed on this point: Remote server connection and sending request is taking about 10ms due to latency Surely you are not connecting and disconnecting for each server request? Connect once, use many. However, 10ms for remote communication overhead doesn't strike me as particularly long. I work with some networks where a simple ping response time takes 60-70ms. BTW, you don't mention DB processing time, but that can be very significant. A DB commit is "expensive" and requires multiple disk operations. Search for "ACID DB". I suspect the DB operation takes longer than the "send to remote server" operation.
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