Beefy Boxes and Bandwidth Generously Provided by pair Networks
Perl: the Markov chain saw
 
PerlMonks  

comment on

( [id://3333]=superdoc: print w/replies, xml ) Need Help??

glycine, I second roboticus's suggestion for converting the data structures of your program to objects. (btw your first program complains about undeclared variables).

Your choice of the game of life as a starting application is good. It opens up a lot of possibilities - all realised through Perl and CPAN modules:

  • Explore Curses and Term::Animation as a way to draw on text-based terminals. See for example my favourite: Ascii Acquarium by robobunny.
  • Explore drawing your game of life output onto a series of png/jpeg files using GD which you can then put together as an animation video or write directly to an animated GIF using GD::Image::AnimatedGif
  • Explore parallelism by creating an asynchronous game of life, as in Asynchronous_cellular_automaton . For this you can use Perl's threads or use a module such as MCE which also offers a nice way to share data between your threads using MCE::Shared. The author marioroy is regularly in the Monastery.
  • Convert your script to CGI (using CGI or modern -- which may not work on basic free-hosting sites -- alternatives CGI::Alternatives) and host it to a free web-hosting server for anyone to use.

bw, bliako

edit: removed unwanted underline


In reply to Re: simple game of life by new hand by bliako
in thread simple game of life by new hand by glycine

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post; it's "PerlMonks-approved HTML":



  • Are you posting in the right place? Check out Where do I post X? to know for sure.
  • Posts may use any of the Perl Monks Approved HTML tags. Currently these include the following:
    <code> <a> <b> <big> <blockquote> <br /> <dd> <dl> <dt> <em> <font> <h1> <h2> <h3> <h4> <h5> <h6> <hr /> <i> <li> <nbsp> <ol> <p> <small> <strike> <strong> <sub> <sup> <table> <td> <th> <tr> <tt> <u> <ul>
  • Snippets of code should be wrapped in <code> tags not <pre> tags. In fact, <pre> tags should generally be avoided. If they must be used, extreme care should be taken to ensure that their contents do not have long lines (<70 chars), in order to prevent horizontal scrolling (and possible janitor intervention).
  • Want more info? How to link or How to display code and escape characters are good places to start.
Log In?
Username:
Password:

What's my password?
Create A New User
Domain Nodelet?
Chatterbox?
and the web crawler heard nothing...

How do I use this?Last hourOther CB clients
Other Users?
Others making s'mores by the fire in the courtyard of the Monastery: (4)
As of 2024-04-19 22:14 GMT
Sections?
Information?
Find Nodes?
Leftovers?
    Voting Booth?

    No recent polls found