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Re: Googlish approach to voting/XP?

by jacques (Priest)
on Aug 07, 2003 at 03:41 UTC ( [id://281732]=note: print w/replies, xml ) Need Help??


in reply to Googlish approach to voting/XP?

Personally, I dislike the entire XP system. I think it's a bad idea. I am much more in favor of Slashdot voting methods...

But if you really wanted to prove the insignificance of XP and stop people from mentioning their rank in their resumes, then I would suggest creating a bot that gave away XP in a random order. Some sort of mechanized monk that went around making people feel good. We need more positive vibes in the world today and based on how serious people take XP, this monk would make many people feel happy. And is that such a lame ass thing? I think not. How many times have I asked a question and just wanted to yell at some idiot who flamed or downvoted me without carefully reading my OP. Have the bot randomly message people with short but warm comments as it told them that they were getting an extra heaping of XP just for being themselves. No other reasons. Just for being who they are. Do you know how many lonely people sign on to AOL everyday after coming home late at night to an empty house and just hope, pray, that someone has sent them some email. Maybe an astranged family member or a former coworker who just wanted to say hi. There's a lot of people out there who use the internet because they hope they can connect with someone and feel better about themselves and their situation. So why not use the almighty joy of receiving XP in a positive manor? I think such a move would be within the ideals of Perl and its community.

Replies are listed 'Best First'.
Re: Re: Googlish approach to voting/XP?
by liz (Monsignor) on Aug 07, 2003 at 10:34 UTC
    ...a bot that gave away XP in a random order..

    You already have 25% chance of getting +2 XP for each you logged in, so to an extent, it already exists.

    ... Have the bot randomly message people with short but warm comments...

    I would be against, unless it's an option you can switch off:

    <input type="checkbox">Don't listen to the "happy" monk

    But seriously, you would have to be very careful in your wording, because interpretation can be very culturally determined.

    Anecdote alert
    I used to know an (American) interactive teaching program that would ask questions as 4-choice multiple choice questions. No matter how many tries you would need to get the right answer, once you got the right answer, the feedback would be "Great!". Apparently this was considered comforting and reassuring in the States. Over here in Europe, that feedback was considered to be very cynical, especially if presented after 4 tries.

    So what might seem reassuring to you, might be construed as very cynical and downputting by others.

    Liz

      u already have 25% chance of getting +2 XP for each you logged in, so to an extent, it already exists.

      Actually this only applies for the first few levels. I dont remember how long for, but it doesnt last for ever.


      ---
      demerphq

      <Elian> And I do take a kind of perverse pleasure in having an OO assembly language...
        Actually this only applies for the first few levels. I dont remember how long for, but it doesnt last for ever.
        You're probably confusing two things.
        From Voting/Experience System:
        Other ways to alter XP:

        25% chance of +1 every time you vote
        +1/6 number of votes cast if all votes are cast on any given day(This bonus only exists until you reach level 5)
        25% of gaining 2 XP points once a day if you were logged in within the past 24 hours
Re^2: Googlish approach to voting/XP?
by Aristotle (Chancellor) on Aug 07, 2003 at 10:05 UTC
    I am much more in favor of Slashdot voting methods

    Well, we've seen how well that works.. now let's take another look at how well PerlMonks works..

    Sorry, I'm cranky this morning. Need to get some coffee and/or more sleep (not necessarily in this order)..

    Makeshifts last the longest.

      While I hope the PM way is better then Slashdot way - we cannot deduce that from the current state of affairs. On slashdot you have more than 20 times more users, we cannot guarantie that the PM system would scale to that level. Additionally judging on some programming subject is much easier then in more political matters - you can usually verify it by executing relevant code, or by checking the documentation.

      I believe the shlasdot zoo system has much potential.

Re: Re: Googlish approach to voting/XP?
by ajdelore (Pilgrim) on Aug 07, 2003 at 17:11 UTC
    But if you really wanted to prove the insignificance of XP and stop people from mentioning their rank in their resumes...

    People really do this? Wow. I wonder if employers value that sort of thing.

    In defense of the experience system, it does encourage participation. As other monks have pointed out, the incentive to gain XP at the lower levels means that you will learn how to vote and post, and get in the habit of doing so.

    Granted, the longer you have been around, the less you probably care, but in the short term, it is encouragement for newer people to participate.

    I agree that it isn't perfect, but it really it ain't so bad.

    </ajdelore>

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