Category: | GUI Programming |
Author/Contact Info | Jay Madigan (PERLscienceman) perlsciman@hotmail.com |
Description: | I was reading through nodes and found one on Matrices (reference Node ID 267624 "Code to solve Matrix Formation Puzzle"). It reminded me of a little TK app. that I put together that solves a user input 3X3 Matrix. The code is in the early stages of my experimenting with Perl/Tk. I am certain that in some areas (like 'About' dialog box creation) it could definitely stand for some improvement; but that is what life and learning are about. So... here it is. Any feedback is greatly appreciated. |
#!/usr/bin/perl -w # use Tk; use Tk::DialogBox; use Math::MatrixReal; use strict; sub convert ; my $MW = MainWindow->new; ### --- Prevents Main Window Resizing $MW->bind('<Configure>' => sub{ my $xe = $MW->XEvent; $MW->maxsize($xe->w, $xe->h); $MW->minsize($xe->w, $xe->h); }); ### --- Main Window Title #$MW->title("Determinant"); $MW->title("3X3"); ### --- Create Button Frame ##Frame for EXIT Button my $button_frame = $MW->Frame(); $button_frame->pack(-side => 'bottom', -expand => '1', -fill = +> 'both'); ### --- Create Exit Button my $exit = $button_frame->Button(-text => 'Exit', -foreground => 'red', -activebackground => "#FF9090", -font => 'bold', -command => sub { exit; }); $exit->pack(-side => 'left', -expand => '1', -fill => 'both'); ### --- Create Button Frame 2 ## Frame for About Button my $button_frame2 = $MW->Frame(); $button_frame2->pack(-side => 'bottom', -expand => '1', -fill +=> 'both'); ### --- Create About Button $button_frame2->Button(-text => "About", -foreground => "#007300", -activebackground => "#98FB98", -font => 'bold', -command => sub { my $dialogA = $MW->DialogBox( -title => "About this program" +, -buttons => [ "OK" ], ); $dialogA->add("Label", -borderwidth => '3', -background => "#FAEBD7", #ANTIQUE WHITE # -background => "#88FFCC", -font => 'bold', -justify => 'left', -relief => 'sunken', #One seriously long text string f +ollows on the next line --> -text => "FOR BEST RESULTS USE: PERL 5 +.6.1 \& Tk 8.0 OR BETTER\nAdditional Required Perl Module: Math::Matr +ixReal.\nThis program calculates the determinant of a 3X3 Matrix.\nTh +e Result appears in the \"Green Box\".\n***************************** +***********************************************************\nVersion +0.1 -- 10\/20\/2001 Initial Version Written by Jay Madigan.\nVersion +0.2 -- 12\/04\/2001 Minor text formatting change to disclaimer.\n**** +********************************************************************* +***************\nREFERENCES ON MATRICES\:\nhttp\:\/\/www.microtonal.c +o.uk\/matritut.htm\#det\nfile\:\/\/\/C\|\/Perl\/html\/site\/lib\/Math +\/MatrixReal.html\n************************************************** +**************************************\nThis program is freeware and +may be modified and\/or redistributed \nunder the same terms as the G +NU public license of PERL.\nNo warranty on this code is assumed or im +plied. ")->pack; ### --- Prevents Dialog Box Resizing $dialogA->bind('<Configure>' => sub{ my $xeD = $dialogA->XEvent; $dialogA->maxsize($xeD->w, $xeD->h); $dialogA->minsize($xeD->w, $xeD->h); }); $dialogA->Show; } )->pack(-side => 'right', -expand => '1', -fill => 'both'); ### --- Create Button Frame 3 ###Frame for Calculate Button my $button_frame3 = $MW->Frame(); $button_frame3->pack(-side => 'bottom', -expand => '1', -fill +=> 'both'); ### --- Create Convert Button my $convert = $button_frame3->Button(-text => 'Calculate', -foreground => "blue", -activebackground => "#ADD8E6", -font => 'bold', -command => sub { convert; }); $convert->pack(-side => 'left', -expand => '1', -fill => 'both'); ### --- Create Determinant Frame my $det_frame = $MW->Frame()->pack(-expand => '1', -fill => 'none', -s +ide => 'bottom'); #$det_frame->Label(-text => "Element name:", -font => 'Arial')->pack(- +side => 'left'); my $det_value = $det_frame->Entry(-highlightbackground => 'green',-hig +hlightthickness => '1',-font => 'Arial', -width => '10.9', -relief => + 'sunken')->pack(-side => 'left', padx => '2'); ### --- Create Row 3 Frame my $row3_frame = $MW->Frame()->pack(-expand => '1', -fill => 'none', - +side => 'bottom'); my $r3c1 = $row3_frame->Entry(-font => 'bold', -width => '3', -relief +=> 'sunken')->pack(-side => 'left', padx => '2', pady => '2'); my $r3c2 = $row3_frame->Entry(-font => 'bold', -width => '3', -relief +=> 'sunken')->pack(-side => 'left', padx => '2', pady => '2'); my $r3c3 = $row3_frame->Entry(-font => 'bold', -width => '3', -relief +=> 'sunken')->pack(-side => 'left', padx => '2', pady => '2'); ### --- Create Row 2 Frame my $row2_frame = $MW->Frame()->pack(-expand => '1', -fill => 'none', - +side => 'bottom'); my $r2c1 = $row2_frame->Entry(-font => 'bold', -width => '3', -relief +=> 'sunken')->pack(-side => 'left', padx => '2', pady => '2'); my $r2c2 = $row2_frame->Entry(-font => 'bold', -width => '3', -relief +=> 'sunken')->pack(-side => 'left', padx => '2', pady => '2'); my $r2c3 = $row2_frame->Entry(-font => 'bold', -width => '3', -relief +=> 'sunken')->pack(-side => 'left', padx => '2', pady => '2'); ### --- Create Row 1 Frame my $row1_frame = $MW->Frame()->pack(-expand => '1', -fill => 'none', - +side => 'bottom'); my $r1c1 = $row1_frame->Entry(-font => 'bold', -width => '3', -relief +=> 'sunken')->pack(-side => 'left', padx => '2', pady => '2'); my $r1c2 = $row1_frame->Entry(-font => 'bold', -width => '3', -relief +=> 'sunken')->pack(-side => 'left', padx => '2', pady => '2'); my $r1c3 = $row1_frame->Entry(-font => 'bold', -width => '3', -relief +=> 'sunken')->pack(-side => 'left', padx => '2', pady => '2'); MainLoop; #### BEGIN SECTION FOR SUBROUTINES ---- sub convert { my $r1c1 = $r1c1->get; my $r1c2 = $r1c2->get; my $r1c3 = $r1c3->get; my $r2c1 = $r2c1->get; my $r2c2 = $r2c2->get; my $r2c3 = $r2c3->get; my $r3c1 = $r3c1->get; my $r3c2 = $r3c2->get; my $r3c3 = $r3c3->get; print "\n"; print "$r1c1 $r1c2 $r1c3\n"; print "$r2c1 $r2c2 $r2c3\n"; print "$r3c1 $r3c2 $r3c3\n"; my $matrix = Math::MatrixReal->new_from_string(<<"MATRIX"); [ $r1c1 $r1c2 $r1c3 ] [ $r2c1 $r2c2 $r2c3 ] [ $r3c1 $r3c2 $r3c3 ] MATRIX my $LR_matrix = $matrix->decompose_LR(); my $determinant = $LR_matrix->det_LR(); my $det = $determinant; $det_value->delete('0', 'end'); $det_value->insert('0', $det); return; } |
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