in reply to Re: Drawing Graphs
in thread Drawing Graphs
I, also, went with the POV-Ray route. I ended up spending a LOT of hours getting the information into a format that was pretty, but still easily readable. This wasn't just a case of reinventing the wheel, this was inventing mining, smelting, and wood working. The fact that POV-Ray takes its instructions from a text source file made it pretty easy to integrate into my final script, but the development time was prohibitive.
Just my 2 cents.
Just my 2 cents.
Update Posted an example of my code here: POV-Ray graphing example
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