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Return to Castle Wolfenstein server status

by the_slycer (Chaplain)
on Jan 22, 2002 at 21:55 UTC ( [id://140695]=CUFP: print w/replies, xml ) Need Help??

Query a wolfenstein (or probably q3 as well) server, and get a list of connected players, their ping, and their score.

The below link works best using IE, not sure how to make mozilla/netscape render a background the same way.

See an example at YFB Clan Server Status
#!/usr/bin/perl use warnings; use strict; use IO::Socket::INET; use HTML::Template; my $template = HTML::Template->new(filename => "html/rtcw_status.html" +); my @loop_data; #an array of hashes for each player row my $host = "1.1.1.1"; #host that wolf is running on my $port = "27960" #port my $query = "\377\377\377\377getstatus\n"; #command string my $sock = IO::Socket::INET->new( #make the connection PeerAddr => $host, PeerPort => $port, Proto => "udp" ) || die "Could not connect to $host: $!"; #or tell us why not my $response; #this is what we will get back from the server send ($sock,$query,0) || die "Could not send: $!"; #send the query recv ($sock,$response,2048,0); #read the response my ($mapname) = $response =~ /.+\\mapname\\([^\\]+)/; #get the mapname my ($maxclients) = $response =~ /.+\\sv_maxclients\\([^\\]+)/; #and the max amount + of client connections my @status = split /\n/,$response; #now, split the response shift @status; #drop the first two lines (first line is getstatusre +sponse) shift @status; #(second line is the "header" info my $connected = "0";#default connected = 0 $connected = length(@status) if $status[0]; #if there is someone co +nnected, count how many foreach (@status) { my ($score,$ping,$name) = split; #split the score line into app +ropriate vars $name =~ s/^"|"$//g; #remove the quotes $name = parse_name($name); my %row = ( PLAYER => $name, SCORE => $score, PING => $ping ); +#create a hash for template loop push @loop_data,\%row; #push the hash into the template loop ar +ray } #fill the template $template->param( MAPNAME => $mapname, IMAGENAME => $mapname . ".jpg", MAXCONNECTS => $maxclients, CONNECTED => $connected, PLAYER_SCORE => \@loop_data, ); print "Content-type: text/html\n\n"; print $template->output; sub parse_name { #fun names -> HTML colors my $name = shift; $name =~ s!\^0([^^]+)!<font color="#000000">$1</font>!g; $name =~ s!\^1([^^]+)!<font color="#FF0000">$1</font>!g; $name =~ s!\^2([^^]+)!<font color="#00FF00">$1</font>!g; $name =~ s!\^3([^^]+)!<font color="#FFFF00">$1</font>!g; $name =~ s!\^4([^^]+)!<font color="#00FFFF">$1</font>!g; $name =~ s!\^5([^^]+)!<font color="#FF00FF">$1</font>!g; $name =~ s!\^6([^^]+)!<font color="#FF0000">$1</font>!g; $name =~ s!\^7([^^]+)!<font color="#FFFFFF">$1</font>!g; return ($name); }

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Re: Return to Castle Wolfenstein server status
by Anonymous Monk on Jan 23, 2002 at 06:19 UTC
    I know that the topic is cool uses for Perl, but I thought I'd mention QStat anyway. You can find it at http://www.qstat.org/. It does quite a bit of good stuff, and combined with some output formatting (most of which you seem to already have), then you'd wind up with a really nice set of tools.

    If you are just trying out new things in Perl for personal edification or some such, then please disregard my response.

    -B

      heh, this is just the start! I've already built yet another parser, with output to a mysql database, and am just finishing the web-front end to it. :) qstat is nice, I use it for other things, the idea of the above is to output to a webpage though.

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