in reply to Math::Vector - request for comments
One thing that I would consider, but that would require a bit of a rewrite, is to keep "Math::Vector" general to n dimensions, and create "Math::Vector::3D" for the specific 3-dimensional extentions that you have (eg x(), y(), z()). You'd have to add some size checks on the operations that take two vectors, of course.
-----------------------------------------------------
Dr. Michael K. Neylon - mneylon-pm@masemware.com
||
"You've left the lens cap of your mind on again, Pinky" - The Brain
"I can see my house from here!"
It's not what you know, but knowing how to find it if you don't know that's important
|
---|
Replies are listed 'Best First'. | |
---|---|
Re: Re: Math::Vector - request for comments
by count0 (Friar) on Dec 17, 2001 at 09:18 UTC |
In Section
Code Catacombs