Re: Import a DLL from C# to Perl
by syphilis (Archbishop) on May 08, 2018 at 02:21 UTC
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With this code I was able to call the dll from a C code
There are a couple of alternative approaches you could consider.
If you can achieve what you want in C code, then you should be able do the same in Perl, using Inline::C.
OTOH, if the wrapper code that you have is C++, then maybe Inline::CPP would be better.
If this is just about utilizing user32.dll's MessageBoxA function, then the Inline::C cookbook contains this example.
I've nothing against Win32::API - it's just that I've never managed to bring myself to persevere with it.
I'm therefore unable to provide any help with that particular module.
Cheers, Rob
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If this is just about utilizing user32.dll's MessageBoxA function, then the Inline::C cookbook contains this example.
Win32 can also do that:
use Win32;;
Win32::MsgBox( "Hi, from perl\nWhat can I do for you today?", MB_ICONQ
+UESTION );;
With the rise and rise of 'Social' network sites: 'Computers are making people easier to use everyday'
Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
In the absence of evidence, opinion is indistinguishable from prejudice.
Suck that fhit
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I tried using Inline::C and Inline::CPP and I get the same result. Looks like Perl doesn't have access to something from the C# enviroment. And it is not about the MessageBox, I'm just using it as an example.
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I tried using Inline::C and Inline::CPP and I get the same result
According to what I found on StackOverflow the error is simply that a file cannot be found.
When you run the perl script, is it running in the exact same shell that successfully runs the C/C#/C++ programs ?
I'm thinking that the success you experience with the C/C#/C++ programs will depend upon certain environment variables being set correctly ... and that the failure you experience when running the perl script arises because one or more of those environment variables is no longer set (or has been altered).
Cheers, Rob
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Re: Import a DLL from C# to Perl
by RonW (Parson) on May 08, 2018 at 21:07 UTC
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With this code I was able to call the dll from a C code.
This C program you wrote to call your C++ wrapper that calls the C# function, did you build this C program using Visual Studio?
You don't mention which distribution of Perl you are using. Even on MS Windows, Perl is usually not built using Visual Studio.
And since XS modules and Inline::C (and other Inline:: code) need to be built with the same tool chain as Perl was built with, presumably the XS, Inline::C or Inline::CPP code was not built with Visual Studio.
Maybe this Compiling perl on windows with visual studio thread is helpful to you.
Update: syphilis is correct in pointing out that Win32::API would not have been built with Visual Studio, either. What I neglected, though someone else did mention, is that C# uses .NET as well as the Windows API. According to a friend of mine, building .NET applications without Visual Studio can be very hard.
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presumably the XS, Inline::C or Inline::CPP code was not built with Visual Studio
And nor would Win32::API have been built with Visual Studio.
This could definitely pose problems.
Could paulorfmmb please check which compiler is being used by perl. (Running perl -V:cc will provide that info.)
In fact, probably best to give us the full perl -V output.
Cheers, Rob
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Summary of my perl5 (revision 5 version 26 subversion 2) configuration
+:
Platform:
osname=MSWin32
osvers=10.0.16299.371
archname=MSWin32-x86-multi-thread-64int
uname='Win32 strawberry-perl 5.26.2.1 #1 Sun Apr 15 11:47:13 2018
+i386'
config_args='undef'
hint=recommended
useposix=true
d_sigaction=undef
useithreads=define
usemultiplicity=define
use64bitint=define
use64bitall=undef
uselongdouble=undef
usemymalloc=n
default_inc_excludes_dot=define
bincompat5005=undef
Compiler:
cc='gcc'
ccflags =' -s -O2 -DWIN32 -D__USE_MINGW_ANSI_STDIO -DPERL_TEXTMODE
+_SCRIPTS -DPERL_IMPLICIT_CONTEXT -DPERL_IMPLICIT_SYS -DUSE_PERLIO -fw
+rapv -fno-strict-aliasing -mms-bitfields'
optimize='-s -O2'
cppflags='-DWIN32'
ccversion=''
gccversion='7.1.0'
gccosandvers=''
intsize=4
longsize=4
ptrsize=4
doublesize=8
byteorder=12345678
doublekind=3
d_longlong=define
longlongsize=8
d_longdbl=define
longdblsize=12
longdblkind=3
ivtype='long long'
ivsize=8
nvtype='double'
nvsize=8
Off_t='long long'
lseeksize=8
alignbytes=8
prototype=define
Linker and Libraries:
ld='g++'
ldflags ='-s -L"C:\STRAWB~1\perl\lib\CORE" -L"C:\STRAWB~1\c\lib"'
libpth=C:\STRAWB~1\c\lib C:\STRAWB~1\c\i686-w64-mingw32\lib C:\STR
+AWB~1\c\lib\gcc\i686-w64-mingw32\7.1.0
libs= -lmoldname -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32
+ -ladvapi32 -lshell32 -lole32 -loleaut32 -lnetapi32 -luuid -lws2_32 -
+lmpr -lwinmm -lversion -lodbc32 -lodbccp32 -lcomctl32
perllibs= -lmoldname -lkernel32 -luser32 -lgdi32 -lwinspool -lcomd
+lg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -lnetapi32 -luuid -lws2_
+32 -lmpr -lwinmm -lversion -lodbc32 -lodbccp32 -lcomctl32
libc=
so=dll
useshrplib=true
libperl=libperl526.a
gnulibc_version=''
Dynamic Linking:
dlsrc=dl_win32.xs
dlext=xs.dll
d_dlsymun=undef
ccdlflags=' '
cccdlflags=' '
lddlflags='-mdll -s -L"C:\STRAWB~1\perl\lib\CORE" -L"C:\STRAWB~1\c
+\lib"'
Characteristics of this binary (from libperl):
Compile-time options:
HAS_TIMES
HAVE_INTERP_INTERN
MULTIPLICITY
PERLIO_LAYERS
PERL_COPY_ON_WRITE
PERL_DONT_CREATE_GVSV
PERL_IMPLICIT_CONTEXT
PERL_IMPLICIT_SYS
PERL_MALLOC_WRAP
PERL_OP_PARENT
PERL_PRESERVE_IVUV
USE_64_BIT_INT
USE_ITHREADS
USE_LARGE_FILES
USE_LOCALE
USE_LOCALE_COLLATE
USE_LOCALE_CTYPE
USE_LOCALE_NUMERIC
USE_LOCALE_TIME
USE_PERLIO
USE_PERL_ATOF
Built under MSWin32
Compiled at Apr 15 2018 11:51:03
@INC:
C:/Strawberry/perl/site/lib
C:/Strawberry/perl/vendor/lib
C:/Strawberry/perl/lib
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Re: Import a DLL from C# to Perl
by nikosv (Deacon) on May 10, 2018 at 05:00 UTC
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2 thoughts.One is to place your DLL in the GAC where .NET looks for dependmcies.You have however to sign the assembly in order to do that.Check
How to: Install an Assembly into the Global Assembly Cache
The second is to use Process Explorer to check where your process is trying to load your dll from,and then place it in there.
Truth is that you have like 3 levels of indirection;A C++ programm calls a C# programm, both under managed CLR, which calls into the unmanaged Win32 API, most probably through P/Invoke, to get the messagebox function.What are you actually trying to do?
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Re: Import a DLL from C# to Perl
by Jenda (Abbot) on May 12, 2018 at 21:01 UTC
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I was about to suggest ActiveState's PerlNET but seems it was discontinued.
You'd have to pack your Perl script into an executable, but it used to work.
Jenda
Enoch was right!
Enjoy the last years of Rome.
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Re: Import a DLL from C# to Perl
by haukex (Archbishop) on May 10, 2018 at 11:33 UTC
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Sorry for the trouble. I didn't know.
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Re: Import a DLL from C# to Perl
by Anonymous Monk on May 08, 2018 at 11:57 UTC
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C-sharp is also somewhat of a weird bird because it uses the Windows dot-NET framework. But it sounds to me in this case like a "piece of glue" that is needed by Perl to do this is not installed or registered. | [reply] |
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The thing is I can't figure out what this "piece of glue" is.
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Re: Import a DLL from C# to Perl
by Anonymous Monk on May 09, 2018 at 12:53 UTC
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You mean you called it from plain C or is that C++? | [reply] |
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I called from C like this
#include <windows.h>
#include <stdio.h>
typedef int (__stdcall *f_funci)();
int initdll();
int main ()
{
if ( initdll() == 1 )
{
printf( "Server started!\n" );
}
else
{
printf( "DLL not found\n" );
return 0;
}
while ( 1 == 1 )
{
//printf( "..." ); // preform other dll releted actions
}
}
int initdll()
{
double a = 1;
double b = 2;
HINSTANCE hInst = LoadLibrary("C:\\dev\\teste\\DLLExportTest.d
+ll");
if( hInst != NULL )
{
f_funci funci = (f_funci)GetProcAddress(hInst, "Add");
if (!funci) {
printf( "could not locate the function\n" );
return EXIT_FAILURE;
} else {
funci(&result);
}
FreeLibrary( hInst ); // temporary
return 1;
}
else
{
return 0;
}
}
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I called from C like this ...
With your Strawberry Perl, any compilation that is done (eg with Inline::C) will be done using gcc-7.1.0.
I don't see any issue with your code and gcc-7.1.0.
And, AFAIK, it doesn't matter whether the dll you want to load was built from C code or C# code or C++ code. Nor should it matter which compiler built it.
There is the problem that "result" is undeclared - which I "fixed" by commenting out "funci(&result)", as that else block will never be entered in my case, anyway.
The program then compiled and ran cleanly when built with gcc, outputting "DLL not found" (as expected).
If that program works fine for you, then it should be fine with Strawberry Perl and Inline::C ... unless, of course, DLLExportTest.dll wants to load a file (eg another dll) that is not locatable in the Srawberry Perl environment.
This Inline::C script runs fine for me on Strawberry Perl 5.26.0 and, after compilation, outputs "initdll returned: 0".
use strict;
use warnings;
use Inline C => Config =>
BUILD_NOISY => 1;
use Inline C => <<'EOC';
typedef int (__stdcall *f_funci)();
int initdll()
{
double a = 1;
double b = 2;
HINSTANCE hInst =
LoadLibrary("C:\\dev\\teste\\DLLExportTest.dll");
if( hInst != NULL )
{
f_funci funci = (f_funci)GetProcAddress(hInst, "Add");
if (!funci) {
printf( "could not locate the function\n" );
return EXIT_FAILURE;
} else {
/* funci(&result); */
}
FreeLibrary( hInst ); // temporary
return 1;
}
else
{
return 0;
}
}
EOC
print "initdll returned: ", initdll(), "\n";
Cheers, Rob
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