in reply to High Performance Game of Life
Unfortunately, method calling in Perl is expensive. The following change to Organism.pm will run two times faster simply by inlining is_alive.
Before:
sub is_alive { my $self = shift; return 0 + exists $self->{Cells}->{ join ':', @_ }; } # Return the list of dead cells surrounding a cell sub get_dead_cells { my ( $self, $x, $y ) = @_; ( (join ':', $x - 1, $y - 1) x !$self->is_alive($x - 1, $y - 1), (join ':', $x - 1, $y ) x !$self->is_alive($x - 1, $y ), (join ':', $x - 1, $y + 1) x !$self->is_alive($x - 1, $y + 1), (join ':', $x , $y - 1) x !$self->is_alive($x , $y - 1), (join ':', $x , $y + 1) x !$self->is_alive($x , $y + 1), (join ':', $x + 1, $y - 1) x !$self->is_alive($x + 1, $y - 1), (join ':', $x + 1, $y ) x !$self->is_alive($x + 1, $y ), (join ':', $x + 1, $y + 1) x !$self->is_alive($x + 1, $y + 1) ); } sub get_num_live { my ( $self, $x, $y ) = @_; $self->is_alive( $x - 1, $y - 1 ) + $self->is_alive( $x - 1, $y ) + $self->is_alive( $x - 1, $y + 1 ) + $self->is_alive( $x , $y - 1 ) + $self->is_alive( $x , $y + 1 ) + $self->is_alive( $x + 1, $y - 1 ) + $self->is_alive( $x + 1, $y ) + $self->is_alive( $x + 1, $y + 1 ); }
After:
# Return the list of dead cells surrounding a cell sub get_dead_cells { my ( $cells, $x0, $y0 ) = ( shift->{Cells}, @_ ); my ( $x1, $x2, $y1, $y2 ) = ( $x0 - 1, $x0 + 1, $y0 - 1, $y0 + 1 ); ( ( "$x1:$y1" ) x !( 0 + exists $cells->{ "$x1:$y1" } ), ( "$x1:$y0" ) x !( 0 + exists $cells->{ "$x1:$y0" } ), ( "$x1:$y2" ) x !( 0 + exists $cells->{ "$x1:$y2" } ), ( "$x0:$y1" ) x !( 0 + exists $cells->{ "$x0:$y1" } ), ( "$x0:$y2" ) x !( 0 + exists $cells->{ "$x0:$y2" } ), ( "$x2:$y1" ) x !( 0 + exists $cells->{ "$x2:$y1" } ), ( "$x2:$y0" ) x !( 0 + exists $cells->{ "$x2:$y0" } ), ( "$x2:$y2" ) x !( 0 + exists $cells->{ "$x2:$y2" } ) ); } sub get_num_live { my ( $cells, $x0, $y0 ) = ( shift->{Cells}, @_ ); my ( $x1, $x2, $y1, $y2 ) = ( $x0 - 1, $x0 + 1, $y0 - 1, $y0 + 1 ); ( 0 + exists $cells->{ "$x1:$y1" } ) + ( 0 + exists $cells->{ "$x1:$y0" } ) + ( 0 + exists $cells->{ "$x1:$y2" } ) + ( 0 + exists $cells->{ "$x0:$y1" } ) + ( 0 + exists $cells->{ "$x0:$y2" } ) + ( 0 + exists $cells->{ "$x2:$y1" } ) + ( 0 + exists $cells->{ "$x2:$y0" } ) + ( 0 + exists $cells->{ "$x2:$y2" } ); }
Regards, Mario
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Re^2: High Performance Game of Life
by eyepopslikeamosquito (Archbishop) on Aug 12, 2017 at 09:32 UTC | |
by marioroy (Prior) on Aug 12, 2017 at 10:25 UTC | |
by marioroy (Prior) on Aug 12, 2017 at 17:38 UTC | |
by marioroy (Prior) on Aug 12, 2017 at 22:09 UTC | |
by eyepopslikeamosquito (Archbishop) on Aug 13, 2017 at 05:46 UTC | |
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