in reply to Perl MUD?

What I'd really like to see is not so much a MUD written in Perl (though that's fine), but instead, one that uses Perl as the in-game programming language. (Instead of the lisp-like MUSH code, or c-like stuff in a MOO or an lp/diku.) I spent a lot of time on roleplaying TinyMUSHes in a previous life, and it would be awfully nice to be able to implement the complex systems that people implement (like entire RPG rulesets) in perl, rather than MUSHcode. That stuff is ugly!

I considered once doing a mod-perl like extention to MUSH, but that was shortly before I pretty much stopped playing. It would be an interesting (if huge) project.

-- Kirby,

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Re^2: Perl MUD?
by kelan (Deacon) on Aug 25, 2005 at 17:58 UTC

    Mooix let's you use any programming language you want. In-game actions are basically just programs that are run, so they can be written in anything. The webpage hasn't been updated in a while, but I think the development is still fairly active.