in reply to Re{11}: Modules: Building blocks for the Daft Adventure
in thread Modules: Building blocks for the Daft Adventure

As you may have deduced from my handle (or not), I'm a fan of the old Planescape setting. I would _like_ to have a map that wasn't so tied to geometry as this would be. Being able to map the hideous contours of the Abyss would be, while inessential, distinctly nice. This comment, of course, also goes for any Cthulhu implementation, wherein the Dreamlands and other curious locales might exist.Consequently:

Desirable properties of a 'room':

I hope that lot helps to clarify how I've been thinking thus far.


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