Rhose has asked for the wisdom of the Perl Monks concerning the following question:

I have spent the better part of a day reading all of the documentation I can find on manipulating the MS Agent with perl. (A special thanks to Jouke and his Win32::MSAgent module which I was able to use to answer a lot of other questions.) My problem is this... I can add a user defined menu option to the agent, but I cannot figure out how to attach a perl sub to the agent's Command event. Any suggestions?

Here is a some code which will activate the "Merlin" agent, add an exit menu option, and then wait. Getting the program to terminate when the exit menu option is selected is my goal.

#!/usr/bin/perl use strict; use warnings; use Win32::OLE; use Win32::OLE::Variant; Win32::OLE->Initialize(Win32::OLE::COINIT_MULTITHREADED); my $Agent = Win32::OLE->new('Agent.Control.2'); $Agent->{Connected} = Variant(VT_BOOL, 1); $Agent->Characters->Load('Merlin','Merlin.acs'); my $Char = $Agent->Characters('Merlin'); $Char->Commands->Add('Exit','E&xit'); $Char->Show; while(1) { $Char->Speak('Sleeping...'); sleep(60); }

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Re: User defined MS Agent menus
by PodMaster (Abbot) on Oct 21, 2003 at 00:21 UTC
    Did you try looking into the "WithEvents" method? I gave it a shot in the dark, but it didn't work, but then again I don't work with Win32::OLE at all so maybe I missed something That's what you need ;)(i took the while loop out and replaced it with a call to MessageLoop(), otherwise you can't process messages ie events )
    #!/usr/bin/perl use strict; use warnings; use Win32::OLE qw[ EVENTS ]; use Win32::OLE::Variant; #Win32::OLE->Initialize(Win32::OLE::COINIT_MULTITHREADED); #Win32::OLE::COINIT_OLEINITIALIZE my $Agent = Win32::OLE->new('Agent.Control.2'); $Agent->{Connected} = Variant(VT_BOOL, 1); $Agent->Characters->Load('Merlin','Merlin.acs'); Win32::OLE->WithEvents($Agent, \&Event); my $Char = $Agent->Characters('Merlin'); $Char->Commands->Add('Exit','E&xit'); $Char->Show; $Char->Speak('Sleeping...'); Win32::OLE->MessageLoop(); sub Event { my ($Obj,$Event,@Args) = @_; use Data::Dumper; print "Event triggered: '$Event' => \n".Dumper(\@Args); exit(0) if ref $Args[0] and $Args[0]->{Name} eq 'Exit'; } __END__ Event triggered: 'Show' => $VAR1 = [ 'Merlin', 4 ]; Event triggered: 'ActivateInput' => $VAR1 = [ 'Merlin' ]; Event triggered: 'BalloonShow' => $VAR1 = [ 'Merlin' ]; Event triggered: 'Click' => $VAR1 = [ 'Merlin', 2, 0, 60, 92 ]; Event triggered: 'BalloonHide' => $VAR1 = [ 'Merlin' ]; Event triggered: 'Command' => $VAR1 = [ bless( { 'Count' => 1, 'Name' => 'Exit', 'CharacterID' => 'Merlin', 'Confidence' => 100, 'Voice' => '', 'Alt1Name' => '', 'Alt1Confidence' => 0, 'Alt1Voice' => '', 'Alt2Name' => '', 'Alt2Confidence' => 0, 'Alt2Voice' => '' }, 'Win32::OLE' ) ];

    MJD says "you can't just make shit up and expect the computer to know what you mean, retardo!"
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      Thank you... this was exactly what I needed.