http://qs321.pair.com?node_id=132460


in reply to Math::Vector - request for comments

One thing that I would consider, but that would require a bit of a rewrite, is to keep "Math::Vector" general to n dimensions, and create "Math::Vector::3D" for the specific 3-dimensional extentions that you have (eg x(), y(), z()). You'd have to add some size checks on the operations that take two vectors, of course.

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Dr. Michael K. Neylon - mneylon-pm@masemware.com || "You've left the lens cap of your mind on again, Pinky" - The Brain
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