use strict; use warnings; use Win32::Console; use Time::HiRes qw(sleep); my $OUT = new Win32::Console(STD_OUTPUT_HANDLE); my $IN = new Win32::Console(STD_INPUT_HANDLE); my $save = $IN-> Mode; END { $IN-> Mode( $save )}; $IN-> Mode(( $save | 0x0010 ) & ~0x0040 ); # +MOUSE, -QUICK_EDIT $OUT->Write("Perl version $^V \n"); $OUT->Write("more text could go here\n\n"); my $n_buttons = $IN->MouseButtons(); $OUT->Write("Your mouse has $n_buttons buttons\n"); $IN->Mode(ENABLE_MOUSE_INPUT); my @info = $IN->Info(); $OUT->Write(sprintf "IN info:(%s)\n", "@info"); @info = $OUT->Info(); $OUT->Write(sprintf "OUT info:(%s)\n", "@info"); my $counter = 0; my %MouseFlags = ( FIRST_CLICK => 0, MOUSE_MOVED => 1, DOUBLE_CLICK => 2, MOUSE_WHEELED => 4, MOUSE_HWHEELED => 8, ); @MouseFlags{values %MouseFlags} = keys %MouseFlags; # reverse mapping while(1) { if($IN->GetEvents) { @console_events = $IN->Input(); local $" = ","; if( 2 == ($console_events[0]//0) ) { $OUT->Write(sprintf "Mouse (@console_events): (%d,%d) Btn=%d Flag=%d:%s\r", @console_events[1..3], $console_events[5], $MouseFlags{$console_events[5]}); # I switched to \r so that the mouse events wouldn't flood the screen, which was causing the mouse y coordinate reported to be confusing, since it was scrolling the window, and it's mouse-coordinate relative to the TOP of the console history } elsif ( 1 == ($console_events[0]//0) ) { $OUT->Write("Keyboard (@console_events)\n", ); exit if 27 == ($console_events[3]//0); # ESC = 27 } else { $OUT->Write("Unknown (@console_events)\n"); } } }