#!/usr/bin/perl #Prima.sierpinski.pl #based on examples/f_fill and http://perlmonks.com/index.pl?node_id=337175 use strict; use vars::i qw( $width 4 ); use vars::i qw( $height 4 ); use vars::i '@iterative_set' => ( sub { my @pt = ( 400, 50 ); return( ( $pt[0] + $_[0] ) / 2, ( $pt[1] + $_[1] ) / 2 ); }, sub { my @pt = ( 50, 400 ); return( ( $pt[0] + $_[0] ) / 2, ( $pt[1] + $_[1] ) / 2 ); }, sub { my @pt = ( 750, 400 ); return( ( $pt[0] + $_[0] ) / 2, ( $pt[1] + $_[1] ) / 2 ); }, ); use Prima; use Prima::Classes; $::application = Prima::Application-> create; my $w = Prima::Window-> create( onDestroy=> sub {$::application-> close;}, size => [ 444, 444], centered => 1, buffered => 1, palette => [ cl::Black, cl::White ], onPaint => sub { my ( $self, $canvas) = @_; $canvas-> color( cl::Back); # start coordinates my $x = 40; my $y = 400; my $iter = 0; # weed out transients while( $iter++ != 100 ) { ( $x, $y ) = $iterative_set[ int rand 3 ]->( $x, $y ); } $iter = 0; while( $iter++ < 10000 ) { ( $x, $y ) = $iterative_set[ int rand 3 ]->( $x, $y ); $canvas->rectangle ( $x, $y, $x+$width, $y+$height ); } }, ); run Prima; __END__